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WARMACHINA • Zobacz temat - 12 factions of christmas CiD
Strona 3 z 3

Re: 12 factions of christmas CiD

PostNapisane: piątek, 10 listopada 2017, 08:16
przez QcDWG
Cid wszystkiego z christmasu wszedl. Z nowosci dla mercow jeden box dla ashlyyn i vanguardy za 10 (spam spam)

Re: 12 factions of christmas CiD

PostNapisane: piątek, 10 listopada 2017, 08:52
przez PeterO
Mnie najbardziej cieszą zmiany w ATGMach i B13. Ignorowanie stealtha, które powinni mieć od początku :P

Re: 12 factions of christmas CiD

PostNapisane: piątek, 10 listopada 2017, 11:56
przez Gift
jak konstrukty wracaja to super mam kilka na sell:D

Re: 12 factions of christmas CiD

PostNapisane: poniedziałek, 27 listopada 2017, 19:19
przez Kevin
Obrazek
Pomalowany jest jeszcze bardziej zajebisty niż render. Jak na PP nawet dobrze pomalowany :)

Re: 12 factions of christmas CiD

PostNapisane: poniedziałek, 27 listopada 2017, 21:40
przez QcDWG
Zmienili poze troche ; ) fenomenalnie wygląda ten płaszcz wohohoho

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 11:36
przez m4estro90
do tego sam ziomeczek moim zdaniem jest mega dobry

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 11:48
przez QcDWG
Ma fajny ciekawy toolbox i sam duzo robi - caster z potencjałe ; ) Zaden nowy caster ostatnio nie był raczej do wyciupania ostatnio

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 11:55
przez m4estro90
https://conflictchamber.com/#c9201b_-0k ... 5U5U6J6JhV

Skorne Army - 75 / 75 points
[Theme] Winds of Death

!!! Your army contains a pre-release entry.

(Jalaam 1) Primus Jalaam [+28]
- Archidon [10]
- Archidon [10]
- Archidon [10]
- Archidon [10]
- Cyclops Raider [9]
- Titan Gladiator [15]
Extoller Soulward [3]
Mortitheurge Willbreaker [4]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Venator Flayer Cannon Crew [0(5)]
Venator Flayer Cannon Crew [5]
Siege Animantarax [17]

takie coś fajnie pod nim wygląda moim zdaniem

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 12:06
przez QcDWG
Tak szczerze, to gladiator przy archidonach i warpathie jest Ci mniej potrzebny (pathfinder masz tez ze spella just in case). Do tego warto pomyslec o slingersach bo to swietny unit pod deadeye (masowy mat fixer to cos co skorne bardzo lubi). A preferencje moje - z enginem swietnie kombują sie katapulty ^^ [No i btw tak bez dwóch enginów, fuuu :D]

Coś takiego (z darmowym deadeyem :D)

Skorne Army - 74 / 75 points
[Theme] Winds of Death

!!! Your army contains a pre-release entry.

(Jalaam 1) Primus Jalaam [+28]
- Archidon [10]
- Archidon [10]
- Archidon [10]
- Archidon [10]
- Cyclops Raider [9]
- Aptimus Marketh [0(5)]
Extoller Soulward [3]
Extoller Soulward [3]
Venator Catapult Crew [0(5)]
Venator Catapult Crew [5]
Venator Slingers (min) [8]
Siege Animantarax [17]
Siege Animantarax [17]

za te 6 punktow (za marketha albo katapulte) swobodnie mozna dac Hutchuka bo to fajna zabawka :D

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 22:52
przez galahar
Ja nie wiem po co Wy pchacie te Archidony w tylu sztukach, przecież to jest w opór słabe :)

Re: 12 factions of christmas CiD

PostNapisane: wtorek, 28 listopada 2017, 22:57
przez QcDWG
ja wiem, tylko słonie ; ) bronzebacki id :D

Re: 12 factions of christmas CiD

PostNapisane: środa, 29 listopada 2017, 01:26
przez Sfetrovsky
Amen to that.