@Yaro - you know it's busy time before christmas give people time to write it. To write at lest "mediocore" quality post I need to spend some time
In general with ADR, I remember that at the beginning the idea was to convince people to use less popular options by giving them extra flexibility with points. Which is ok, nothing bad with it. Problem is the fact that some factions get "less popular choices" the other one - not so much. So if you get through the newest ADR:
Mercs: Ashlynn, Gastonne, Ossrum, and Magnus 2 - all are strong, versatile warcasters that combined with 40pts extra give you tremendous flexibility on such tournament. Even more on three list format, as you can take magnus2 + any other two out of three and you still will be fine.
Convergence: here is just the problem of limited options, but still they just can't get very weak ADR
Grymkins: quite same as convergence, limited amount of warlocks just make ADR strong for that faction.
Those three faction choices are far much better than any other in the list. While it might be refreshing idea, it just kinda break the balance (even if we say it exists) in another way. Quite too much for me with ongoing CIDs, recent theme changes, etc..
Additionally I agree with the others:
- it's hard to pack 3 lists, ADR (even two are not easy)
- it's hard to paint 3 lists ADR (especially for people that not play for so long)