Iron Mother i Axis 50 pts
pierwsza
Iron Mother Directrix & Exponent Servitors (*4pts)
* Assimilator (8pts)
* Assimilator (8pts)
* Assimilator (8pts)
* Assimilator (8pts)
Obstructors (Leader and 9 Grunts) (6pts)
Optifex Directive (Leader and 2 Grunts) (2pts)
Perforators (Leader and 4 Grunts) (9pts)
* Transverse Enumerator (2pts)
Enigma Foundry (3pts)
i druga
Axis, the Harmonic Enforcer (*6pts)
* Conservator (7pts)
Transinfinite Emergence Projector & Permutation Servitors (9pts)
Transinfinite Emergence Projector & Permutation Servitors (9pts)
Clockwork Angels (Leader and 2 Grunts) (3pts)
Eradicators (Leader and 4 Grunts) (9pts)
Obstructors (Leader and 5 Grunts) (4pts)
Perforators (Leader and 4 Grunts) (9pts)
* Transverse Enumerator (2pts)
Algorithmic Dispersion Optifex (1pts)
Enigma Foundry (3pts)
pierwsza jest raczej anty piechotna z nastawieniem na mozliwosc gry z menothem (tylko po to mi sa optifexi tam).
Druga raczej nastawiona na bardziej zrownowazona gre. BE tu pomagaja, jako, ze sa takze dobrym ppancem oprocz perforatorow
myslalem tez o zmianie axisa na lucanta. tedy pewnie by wypadl arc node oraz zamienilbym jednego be na cyphera, zeby miec wiecej jackow do positive charge'a. co prawda wtedy sie field marshal mu marnyje na conservatorze, ale ten jack i tak bardzo dobrze chyba do niego pasuje.